@startuml
sprite $gcc [48x48/16] {
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000000000000000001468ACBBA7620000000000000000000
}


!define DEV2_GCC(_alias) ENTITY(rectangle,black,gcc,_alias,DEV2 GCC)
!define DEV2_GCC(_alias, _label) ENTITY(rectangle,black,gcc,_label, _alias,DEV2 GCC)
!define DEV2_GCC(_alias, _label, _shape) ENTITY(_shape,black,gcc,_label, _alias,DEV2 GCC)
!define DEV2_GCC(_alias, _label, _shape, _color) ENTITY(_shape,_color,gcc,_label, _alias,DEV2 GCC)
skinparam folderBackgroundColor<<DEV2 GCC>> White
@enduml